I’ve been thinking about starting a blog for a long time, and so now I’m finally doing it. Over the last couple of years, I've spent a lot of time experimenting with Unity and I'm going to use this blog to share some of the things that I've learned. The blog will cover a broad range of topics from C# code, to shaders, to 3D modeling, and more.
My goal in starting this blog, is to contribute in some small way to the overall knowledge base around the Unity platform. Hopefully I’ll be successful.
If you’re interested in contacting me, you can find me on Twitter @danfkilleen. Currently, I don't really tweet much, but that might change now that I’m writing this blog.